Cast Command¶
Roll to cast spells.
Usage¶
!cast <spell_name> [target] [adv] [dis] [verb] [+<modifier>]
Description¶
The cast command allows you to: - Cast spells from your character's spell list - Target specific creatures with spells - Apply advantage or disadvantage to spell attacks - View detailed spell information - Spell names are fuzzy matched ("missile" matches "Magic Missile")
Options¶
adv
- Roll with advantagedis
- Roll with disadvantageverb
- Show detailed modifier breakdown+<modifier>
- Add a custom modifier to the spell casting roll (e.g., +1d6, +2)
Examples¶
Cast a spell:
!cast "magic missile"
Cast with modifiers:
!cast frost adv
!cast charm verb
!cast fireball +1d6
!cast ray +2 adv
Notes¶
- You must have a character selected to use this command
- The character must have the spell in their spell list
- Spell slots are tracked automatically
- Some spells may require additional input (e.g., saving throws)