Effect Command¶
Add or remove effects from combatants in initiative.
Usage¶
!effect [<character/combatant>] <add|remove> <effect>
Description¶
The Effect command allows you to: - Add temporary effects to characters/combatants during combat - Remove existing effects from characters/combatants - Track status conditions, buffs, debuffs, and other temporary states - Players can specify which of their characters to target (useful when they have multiple characters in initiative) - DMs can target any combatant in the initiative
Effects are displayed in the initiative tracker and provide a visual way to track temporary conditions that affect combatants during combat.
Options¶
[<character/combatant>]
- Name of the character/combatant to target- Players: Can specify any of their own characters by name
- DMs: Can specify any combatant (player character or monster) by name
- If omitted, uses the player's selected character
<add|remove>
- Whether to add or remove the effect<effect>
- The name of the effect (text label)
Examples¶
Player adding/removing effects from their selected character:
!effect add poisoned
!effect remove stunned
!effect add blessed
Player targeting a specific character by name:
!effect "Fighter Bob" add hasted
!effect Wizard remove charmed
!effect "Cleric Alice" add sanctuary
DM targeting any combatant:
!effect Goblin add stunned
!effect "Player Character" remove paralyzed
!effect Dragon add enraged
Notes¶
- Players can only target their own characters
- DMs can target any combatant in the initiative
- Effects are just text labels for tracking purposes - they don't automatically apply mechanical changes
- Multiple effects can be applied to the same combatant
- Effects are displayed in the initiative tracker next to the combatant's name
- Effects are case-sensitive (e.g., "Poisoned" and "poisoned" are different)
- Combatant names are matched case-insensitively and support partial matching
- If multiple combatants match the name, you'll see a list of matching names
- Effects persist until manually removed or the character rests
- All effects are automatically cleared when a character uses the
!rest
command
Related Commands¶
!rest
- Rest a character (removes all effects)!stats
- Modify ability scores (for mechanical changes)!hp
- Modify HP values!initiative
- Initiative tracking and management