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HP Command

Modify or display HP for combatants in initiative.

Usage

/hp modifier:<string> combatant:<optional>

Description

The HP command allows you to: - Modify your character's HP during combat - Apply healing or damage using numeric values or dice expressions - Specify which combatant to target (optional, defaults to your selected character) - DMs can modify any combatant's HP

Options

  • modifier - The HP change to apply (e.g., +5, -3, +1d6, -2d4)
  • combatant - Name of the character/combatant to modify (optional)
  • Players: Can specify any of their own characters by name
  • DMs: Can specify any combatant (player character or monster) by name
  • If omitted, uses the player's selected character

Examples

Modify your selected character's HP:

/hp modifier:-5
/hp modifier:+1d6
/hp modifier:+8

Target a specific combatant:

/hp modifier:-3 combatant:Fighter Bob
/hp modifier:+1d4 combatant:Wizard
/hp modifier:+2d4+2 combatant:Cleric Alice

DM modifying any combatant's HP:

/hp modifier:-5 combatant:Goblin
/hp modifier:+1d6 combatant:Player Character
/hp modifier:-2d8 combatant:Dragon

Notes

  • Players can only modify their own characters' HP
  • DMs can modify any combatant's HP
  • HP cannot exceed maximum HP
  • HP cannot go below 0
  • The initiative tracker automatically updates to show current and maximum HP for all combatants
  • Combatant names are matched case-insensitively and support partial matching
  • If multiple combatants match the name, you'll see a list of matching names
  • Players with multiple characters in initiative can specify which character to target by name
  • If no combatant is provided, the command uses the player's currently selected character
  • /rest - Rest a character (heals to full HP)
  • /stats - Modify ability scores during combat
  • /effect - Add or remove status effects
  • /init - Initiative tracking and management

Legacy Prefix Commands

The prefix command syntax still works but will be removed in a future update:

Legacy Syntax Slash Equivalent
!hp -5 /hp modifier:-5
!hp +1d6 /hp modifier:+1d6
!hp Goblin -5 /hp modifier:-5 combatant:Goblin
!hp "Fighter Bob" +1d6 /hp modifier:+1d6 combatant:Fighter Bob