HP Command¶
Modify or display HP for combatants in initiative.
Usage¶
/hp modifier:<string> combatant:<optional>
Description¶
The HP command allows you to: - Modify your character's HP during combat - Apply healing or damage using numeric values or dice expressions - Specify which combatant to target (optional, defaults to your selected character) - DMs can modify any combatant's HP
Options¶
modifier- The HP change to apply (e.g., +5, -3, +1d6, -2d4)combatant- Name of the character/combatant to modify (optional)- Players: Can specify any of their own characters by name
- DMs: Can specify any combatant (player character or monster) by name
- If omitted, uses the player's selected character
Examples¶
Modify your selected character's HP:
/hp modifier:-5
/hp modifier:+1d6
/hp modifier:+8
Target a specific combatant:
/hp modifier:-3 combatant:Fighter Bob
/hp modifier:+1d4 combatant:Wizard
/hp modifier:+2d4+2 combatant:Cleric Alice
DM modifying any combatant's HP:
/hp modifier:-5 combatant:Goblin
/hp modifier:+1d6 combatant:Player Character
/hp modifier:-2d8 combatant:Dragon
Notes¶
- Players can only modify their own characters' HP
- DMs can modify any combatant's HP
- HP cannot exceed maximum HP
- HP cannot go below 0
- The initiative tracker automatically updates to show current and maximum HP for all combatants
- Combatant names are matched case-insensitively and support partial matching
- If multiple combatants match the name, you'll see a list of matching names
- Players with multiple characters in initiative can specify which character to target by name
- If no combatant is provided, the command uses the player's currently selected character
Related Commands¶
/rest- Rest a character (heals to full HP)/stats- Modify ability scores during combat/effect- Add or remove status effects/init- Initiative tracking and management
Legacy Prefix Commands¶
The prefix command syntax still works but will be removed in a future update:
| Legacy Syntax | Slash Equivalent |
|---|---|
!hp -5 |
/hp modifier:-5 |
!hp +1d6 |
/hp modifier:+1d6 |
!hp Goblin -5 |
/hp modifier:-5 combatant:Goblin |
!hp "Fighter Bob" +1d6 |
/hp modifier:+1d6 combatant:Fighter Bob |