Stats Command¶
Modify base stats for combatants in initiative.
Usage¶
/stats stat:<STR|DEX|CON|INT|WIS|CHA> modifier:<string> combatant:<optional>
Description¶
The Stats command allows you to: - Temporarily modify your character's ability scores during combat - Apply stat buffs/debuffs using numeric values or dice expressions - Specify which combatant to target (optional, defaults to your selected character) - DMs can modify any combatant's stats
Stat modifications are temporary and persist only during the current initiative. They are automatically cleared when initiative ends.
Options¶
stat- The ability score to modify (STR, DEX, CON, INT, WIS, CHA) - selected from dropdownmodifier- The stat change to apply (e.g., +2, -1, +1d4, -1d6)combatant- Name of the character/combatant to modify (optional)- Players: Can specify any of their own characters by name
- DMs: Can specify any combatant (player character or monster) by name
- If omitted, uses the player's selected character
Examples¶
Modify your selected character's stats:
/stats stat:STR modifier:+2
/stats stat:DEX modifier:-1
/stats stat:CON modifier:+1d4
Target a specific combatant:
/stats stat:STR modifier:+2 combatant:Fighter Bob
/stats stat:DEX modifier:-1 combatant:Wizard
/stats stat:WIS modifier:+1d4 combatant:Cleric Alice
DM modifying a combatant's stats:
/stats stat:STR modifier:-2 combatant:Goblin
/stats stat:DEX modifier:+1d6 combatant:Player Character
/stats stat:CON modifier:+3 combatant:Dragon
Notes¶
- Players can only modify their own character's stats
- DMs can modify any combatant's stats
- Stats are bounded between 0 and 20
- The initiative tracker automatically updates to show modified stats in the format "HP: current/max, STAT: current/base"
- Stat modifications affect all dice roll calculations that use those stats:
- Attack rolls (
/attackcommand) - Uses modified STR/DEX for attack and damage - Spell casting (
/castcommand) - Uses modified casting stat (INT/WIS/CHA) - Ability checks (
/checkcommand) - Uses modified stat values - Initiative rerolls (
/init reroll) - Uses modified DEX when rerolling initiative - Combatant names are matched case-insensitively
- If multiple combatants match the name, you'll see a list of matching names
- Stat modifications are temporary and are cleared when initiative ends
Valid Stats¶
- STR - Strength
- DEX - Dexterity
- CON - Constitution
- INT - Intelligence
- WIS - Wisdom
- CHA - Charisma
Legacy Prefix Commands¶
The prefix command syntax still works but will be removed in a future update:
| Legacy Syntax | Slash Equivalent |
|---|---|
!stats str +2 |
/stats stat:STR modifier:+2 |
!stats dex -1 |
/stats stat:DEX modifier:-1 |
!stats "Fighter Bob" str +2 |
/stats stat:STR modifier:+2 combatant:Fighter Bob |
!stats Goblin con +3 |
/stats stat:CON modifier:+3 combatant:Goblin |