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Stats Command

Modify base stats for combatants in initiative.

Usage

/stats stat:<STR|DEX|CON|INT|WIS|CHA> modifier:<string> combatant:<optional>

Description

The Stats command allows you to: - Temporarily modify your character's ability scores during combat - Apply stat buffs/debuffs using numeric values or dice expressions - Specify which combatant to target (optional, defaults to your selected character) - DMs can modify any combatant's stats

Stat modifications are temporary and persist only during the current initiative. They are automatically cleared when initiative ends.

Options

  • stat - The ability score to modify (STR, DEX, CON, INT, WIS, CHA) - selected from dropdown
  • modifier - The stat change to apply (e.g., +2, -1, +1d4, -1d6)
  • combatant - Name of the character/combatant to modify (optional)
  • Players: Can specify any of their own characters by name
  • DMs: Can specify any combatant (player character or monster) by name
  • If omitted, uses the player's selected character

Examples

Modify your selected character's stats:

/stats stat:STR modifier:+2
/stats stat:DEX modifier:-1
/stats stat:CON modifier:+1d4

Target a specific combatant:

/stats stat:STR modifier:+2 combatant:Fighter Bob
/stats stat:DEX modifier:-1 combatant:Wizard
/stats stat:WIS modifier:+1d4 combatant:Cleric Alice

DM modifying a combatant's stats:

/stats stat:STR modifier:-2 combatant:Goblin
/stats stat:DEX modifier:+1d6 combatant:Player Character
/stats stat:CON modifier:+3 combatant:Dragon

Notes

  • Players can only modify their own character's stats
  • DMs can modify any combatant's stats
  • Stats are bounded between 0 and 20
  • The initiative tracker automatically updates to show modified stats in the format "HP: current/max, STAT: current/base"
  • Stat modifications affect all dice roll calculations that use those stats:
  • Attack rolls (/attack command) - Uses modified STR/DEX for attack and damage
  • Spell casting (/cast command) - Uses modified casting stat (INT/WIS/CHA)
  • Ability checks (/check command) - Uses modified stat values
  • Initiative rerolls (/init reroll) - Uses modified DEX when rerolling initiative
  • Combatant names are matched case-insensitively
  • If multiple combatants match the name, you'll see a list of matching names
  • Stat modifications are temporary and are cleared when initiative ends

Valid Stats

  • STR - Strength
  • DEX - Dexterity
  • CON - Constitution
  • INT - Intelligence
  • WIS - Wisdom
  • CHA - Charisma

Legacy Prefix Commands

The prefix command syntax still works but will be removed in a future update:

Legacy Syntax Slash Equivalent
!stats str +2 /stats stat:STR modifier:+2
!stats dex -1 /stats stat:DEX modifier:-1
!stats "Fighter Bob" str +2 /stats stat:STR modifier:+2 combatant:Fighter Bob
!stats Goblin con +3 /stats stat:CON modifier:+3 combatant:Goblin